mamby
Ng Member Private
Posts: 158
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Post by mamby on Apr 19, 2011 21:19:20 GMT -5
ecgn does have an osp server
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Post by dropk1ck on Apr 22, 2011 8:46:20 GMT -5
name "wowisux"
hitsound "1" sensitivity "1.75" m_pitch "0.015001" handicap "100.00" set sex "male" head "default" model "multi" set devdll "1.0000" color "1"
seta com_soundMegs "24" seta com_hunkMegs "256" seta com_zoneMegs "125" seta com_maxfps "125" seta com_blood "1"
seta cg_bobroll "0.0000" seta cg_bobpitch "0.0000" seta cg_bobup "0.0000" seta cg_runroll "0.0000" seta cg_runpitch "0.0000" seta cg_fov "105"
//weapon seta cg_autoswitch "3.0000" seta cg_noAmmoAutoSwitch "1.0000" seta cg_autoreload "0.0000" seta cg_recoilPitch "0.0000" seta cg_weaponCycleDelay "0.0000" seta cg_useWeapsForZoom "1.0000" seta cg_noTaunt "0.0000" seta cg_emptyswitch "1.0000" seta cg_cycleAllWeaps "0.0000"
//blinking_blood seta cg_drawdamagekick "0" seta cg_drawfallkick "0" seta cg_fallkick "0" seta cg_damagekick "0" seta cg_bloodFlash "0" seta cg_bloodDamageBlend "0" seta cg_showblood "1" seta cg_bloodTime "0.0000" seta cg_impactvibration "0" seta cg_blinktime "100.00" seta cg_crosshairPulse "0.0000" seta sv_screenshake "0" seta cg_muzzleFlash "0"
//hud seta cg_hudFiles "ui_mp/hud.txt" seta ch_font "0" seta cg_hudAlpha "1.0000" seta cg_drawCrosshairPickups "0.0000" seta cg_drawRewards "0.0000" seta cg_drawGun "1.0000" seta cg_drawNotifyText "1" seta cg_drawCompass "1" seta cg_drawdamage "0" seta cg_drawteamoverlay "2" seta cg_drawIcons "1.0000" seta cg_draw3dIcons "0.0000" seta cg_drawTimer "0.0000" seta cg_drawFPS "1.0000" seta cg_drawAllWeaps "1.0000" seta cg_drawStatus "1.0000" seta cg_drawFrags "1.0000" seta cg_drawSpreadScale "0.0000" seta cg_drawReinforcementTime "1.0000" seta cg_drawSnapshot "0.0000" seta cg_drawAttacker "0.0000" seta cg_drawAmmoWarning "1.0000" seta cg_drawCrosshairNames "1001.0" seta cg_drawWeaponIconFlash "1.0000" seta cg_descriptiveText "1" seta cg_popupLimboMenu "0" seta cg_quickMessageAlt "1" seta cg_cameraOrbitDelay "50.00" seta cg_reticleBrightness "0.7000" seta cg_reticleType "1.0000" seta cg_shadows "0.0000" seta cg_viewsize "100.00" seta cg_wolfparticles "0.0000" seta cg_simpleItems "1.0000" seta cg_marktime "0.0000" seta cg_brassTime "0.0000" seta cg_gibs "0.0000" seta cg_coronas "1.0000" seta cg_coronafardist "0.0000" seta cg_complaintPopUp "0.0000" seta cg_noVoiceText "0" seta cg_noVoiceChats "0" seta cg_teamChatsOnly "0" seta cg_lagometer "0.0000" seta cg_announcer "1.0000" seta cg_teamChatHeight "3.0000" seta cg_teamChatTime "9999" seta cg_printObjectiveInfo "1.0000" seta cg_drawFPGun "1" seta demo_drawTimeScale "0.0000"
//other seta cg_autoactivate "1.0000" seta cg_deferPlayers "1.0000" seta cg_stereoSeparation "0.4000" seta cg_predictItems "0.0000" seta cg_currentSelectedPlayer "0.0000" seta cg_useScreenshotJPEG "1.0000" seta cg_uselessNostalgia "0" seta cg_selectedPlayerName "UnnamedPlayer" seta cg_selectedPlayer "2" seta cf_wstopshots "1.1000" seta cf_wstats "1.2000"
seta cg_zoomStepFG "10.000" seta cg_zoomStepSnooper "5.0000" seta cg_zoomStepBinoc "3.0000" seta cg_zoomDefaultFG "55.000" seta cg_zoomDefaultSnooper "40.000" seta cg_zoomDefaultBinoc "45.000" seta cg_zoomfov "40.000" seta cg_zoomstepsniper "10.0000" seta cg_zoomDefaultSniper "55.000" seta cg_drawCrosshair "3.0000" seta cg_crosshairSize "42.000" seta cg_cursorHints "0.0000" seta cg_crosshairY "0.0000 seta cg_crosshairX "0.0000" seta cg_crosshairHealth "0.0000" seta cg_crosshaircolor "red" //0xA0FFC0
seta r_displayrefresh "100" seta r_inGameVideo "0" seta r_ext_compressed_textures "1" seta r_ext_compress_textures "1" seta r_picmip "0" seta r_picmip2 "0" seta r_finish "1" seta r_roundImagesDown "5" seta r_lodBias "2" seta r_lodscale "5.0000" seta r_lodCurveError "250" seta r_swapInterval "0" //v-sync 0 seta r_subdivisions "90" seta r_colorbits "32" seta r_texturebits "32" seta r_stencilbits "0" seta r_depthbits "32" seta r_dynamiclight "0" seta r_drawSun "0" seta r_fastsky "1" seta r_flares "0" seta r_textureMode
"GL_LINEAR_MIPMAP_NEAREST" seta r_vertexLight "1" seta r_gamma "2" seta r_ignorehwgamma "1"
seta r_overBrightBits "0" seta r_MapOverBrightBits "3" seta r_intensity "3" seta r_ext_compiled_vertex_array "1" seta r_ext_multitexture "1" seta r_ignoreFastPath "0" seta r_primitives "2" seta r_lowMemTextureSize "2048" seta r_facePlaneCull "1" seta r_dlightBacks "1" seta r_ignoreGLErrors "1" seta r_smp "0" seta r_simpleMipMaps "1" seta r_customaspect "1" seta r_stereo "0" seta r_rmse "0.0000" seta r_ext_texture_env_add "0" seta r_nv_fogdist_mode
"GL_EYE_RADIAL_NV" seta r_ext_NV_fog_dist "0" seta r_ext_texture_filter_anisotropic "0" seta r_ext_ATI_pntriangles "0" seta r_glIgnoreWicked3D "0" seta r_ext_gamma_control "1" seta r_allowExtensions "1" seta r_glDriver "opengl32" seta r_ext_multitexture "1" seta r_ext_compiled_vertex_array "1" seta r_roundImagesDown "5" seta r_finish "1"
//wait for GL calls to finish seta r_detailtextures "0" seta r_uifullscreen "0" seta r_mode "8"
//4=800 6=1024 seta r_ati_fsaa_samples "1.0000" seta r_ati_truform_tess "1.0000" seta r_ext_ATI_pntriangles "0.0000" seta r_showsky "0" seta r_showtris "0"
seta s_wavonly "0.0000" seta s_defaultsound "0.0000" seta s_mixPreStep "0.0900" //0.07 seta s_mixahead "0.1400" seta s_khz "22.000" seta s_doppler "0.0000" seta s_separation "0.5000" seta s_musicvolume "0.0000" seta s_volume "0.3" seta s_loadas8bit "1.0000" seta s_compression "1.0000"
seta ui_serverStatusTimeOut "7000" seta ui_browserShowPunkBuster "0" seta ui_browserShowTourney "1" seta ui_browserShowMaxlives "1" seta ui_browserShowFriendlyFire "0" seta ui_browserShowEmpty "1" seta ui_browserShowFull "1" seta ui_browserSortKey "4" seta ui_browserGameType "0" seta ui_browserMaster "0" seta ui_currentNetMap "0" seta ui_currentMap "2" seta ui_mapIndex "2" seta ui_actualNetGametype "5" seta ui_netGametype "0" seta ui_joinGametype "0" seta ui_gametype "3" seta ui_menuFiles "ui_mp/menus.txt" seta ui_netSource "1" seta ui_bigFont "0.4" seta ui_smallFont "0.25" seta ui_dedicated "0"
seta con_debug "0" snaps "40.000"
//sv_fps seta rate "25000" seta cl_timenudge "0" //compensate high
//ping to aim directly again set cl_maxPing "999.00" seta cl_maxpackets "100" seta cl_allowDownload "0" seta cl_packetdup "1" //packetloss set to 1 seta pmove_fixed "0"
seta cl_punkbuster "1.0000" seta cl_run "1" seta cl_pitchspeed "140" seta cl_yawspeed "140" seta logfile "1"
//CLASS CHANGING BINDS bind F3 "mp_playertype 0;mp_weapon 7;say_team ^7Sniper^0." bind F5 "mp_playertype 0;mp_weapon 8;say_team ^7Panzer^0." bind F6 "mp_playertype 0;mp_weapon 9;say_team ^7Venom^0." bind F7 "mp_playertype 2;mp_weapon 3;say_team ^7Engineer^0." bind F8 "mp_playertype 1;mp_weapon 3;say_team ^7Medic^0." bind F9 "mp_playertype 3;mp_weapon 3;say_team ^7Lieutenant^0."
// FIX SKY bind UPARROW "vstr skyfix" seta skyfix "vstr sf1" seta sf1 "r_uifullscreen 1; r_fastsky 0; set skyfix vstr sf2" seta sf2 "r_uifullscreen 0; r_fastsky 1; set skyfix vstr sf1"
//DEMO set demoon "g_syncronousclients 1;record;g_syncronousclients 0;echo You are currently ^2Recording a demo.;set demotoggle vstr demooff" set demooff "stoprecord;echo You are currently ^1Not ^1Recording a demo.;set demotoggle vstr demoon" set demotoggle "vstr demoon" bind F4 "vstr demotoggle"
vid_restart
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Post by dropk1ck on Apr 22, 2011 8:48:18 GMT -5
thats the cfg i use. idk how good or bad it is, but its something to start with if you dont have a pb legal one.
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Post by dropk1ck on Apr 22, 2011 11:45:41 GMT -5
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