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Post by z1nger on Aug 4, 2010 16:16:14 GMT -5
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AiR
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Posts: 266
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Post by AiR on Aug 4, 2010 16:57:14 GMT -5
I just turned flags off on destruction - a few of us played the rotation server a good bit today. being able to win by taking the flags is an odd double objective plan (flags and deathmatch). I'll turn it back on if this isn't working.
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Post by dropk1ck on Aug 4, 2010 17:25:35 GMT -5
Thanks zinger I'll check it out. And air what ever you think is better.
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Post by Two Kittens on Aug 6, 2010 1:20:33 GMT -5
we had a 7v7 going on there today here were a few suggestions
more than 2 rounds per map AABB style maybe? ice as a map get rid of priginal base map no swapping of teams (mainly motel because of spawn locations)
o and the flags on destruction
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Post by dropk1ck on Aug 6, 2010 5:40:48 GMT -5
Thanks pump. What the gametype so destruction play w/o flags? If air will upload ice to the server I think I can add it to the rotation from here. It will probably be the messed up ice but it should be fine for dm.
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AiR
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Posts: 266
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Post by AiR on Aug 6, 2010 8:10:56 GMT -5
Thanks pump. What the gametype so destruction play w/o flags? If air will upload ice to the server I think I can add it to the rotation from here. It will probably be the messed up ice but it should be fine for dm. i tried changing the gametype in the cfg for destruction but it didn't take... idk i'll see if i can get ice uploaded (anyone know the mappak#?)
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Post by dropk1ck on Aug 6, 2010 9:11:26 GMT -5
I have the game type in the rotation cfg also that might why it's not taking. I'll take the game type out of the rotation cfg.
What do y'all think of keep as a dm map? I'm going to put it in for now. Zinger post a link to alot of dm maps but I won't beable to try them out till I get home from work and then maybe I can add some of those.
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Post by Dimin1sh on Aug 6, 2010 19:55:57 GMT -5
Keep could be alright for dm i suppose.. not to sure really. I was also thinking... what about some of the maps that *bad* Willie made, I wonder if any of those would be good for the DM rotation?
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Post by dropk1ck on Aug 6, 2010 20:13:47 GMT -5
Yea I've been wanting to check out some of willies maps. I'm going to fix up the server when I get home. There's only so much I can do from here(I only have my phone to mess with stuff). I did make another rotation for the server. It is 4 rounds a map AABB and I switched out base with keep. Should we try this rotation out?
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wolfy
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Post by wolfy on Aug 6, 2010 20:20:58 GMT -5
how bout dam or theres one from 1.4 cant remember the name, u start off running through the streets then meet up in a tun underground
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Post by Two Kittens on Aug 6, 2010 20:38:28 GMT -5
wolfy if ur thinking about normandy breakout or whatever that map is way to big williedesign.angelfire.com/finished.htmSo i played all the maps on willie's site and here r my thoughts... Wolf lab series Gaunlet=crushing thing-more obj based outpost=may not be bad but is easy to spawn kill spire=too small 4v4 max Shipment=too small 4v4 max Axis railway=spawns r close together might work out idk Quickplay Quickplay 1-7=not bad for a 3v3 or maybe a 4v4 nothing higher Quickplay 8=has pendulum platforms that crush you too easily Quickplay 9= lol no Pirate_beta= might be too big but could work only problem is the size (can't dl using pb) no ticket= to small 3v3, 4v4 might be even to big for this map + u can fall off map easily resulting in gib contra base= not bad no more than 4v4 chambers=spawnpoints r right across from one another bad pub te= might not be bad only problem is the allies dont have much cover in spawn and same problem as pirate_beta (file size is to big)
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AiR
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Posts: 266
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Post by AiR on Aug 7, 2010 5:53:54 GMT -5
willie's custom maps he made - don't work for 1.0
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eclipse.
Ng Member Sergeant
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Post by eclipse. on Aug 7, 2010 5:56:41 GMT -5
and they all kinda suck anyway. no offense willie
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Post by dropk1ck on Aug 7, 2010 8:17:48 GMT -5
So it sounds like you had no luck with that. Maybe check out some of these if you get a chance.
http://returntocastlewolfenstein.filefro....tion=desc#files
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Post by dropk1ck on Aug 7, 2010 9:59:42 GMT -5
New rotation on the server. If you want to try it /exec aarot.cfg if you don't like it just /exec rot.cfg and the normal rotation will come back. The new one is 4 rounds a map AABB and has keep, destruction, communique and motel.
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